Wednesday, March 9, 2011

Introducing Flash Player 10.3 beta!

Introducing Flash Player 10.3 beta!:

Native Global Settings ManagerWe recently announced the Incubator program with a preview of the next generation 3D GPU accelerated APIs (Molehill) coming in the Adobe Flash runtimes. As you know, features or builds from the Incubator program include features under development or things we are considering adding. But what about features coming in the next Flash Player release ? Well, we are happy to announce the availability of Flash Player 10.3 beta for Windows, MacOS and Linux.

Note : Note that the Incubator builds available in the Incubator program contain the features available in Flash Player 10.3.

Flash Player 10.3 will also be available in the future on mobile devices, we invite you to test the following features and let us know what you think through the Adobe Flash Player 10.3 beta forums:

Media Measurement – Measuring video just got easier. With Flash Player 10.3 and Adobe® SiteCatalyst®, developers can implement video analytics with as little as two lines of code for the first time.  Analytics solutions can use a new set of open APIs to easily implement consistent video analytics irrespective of implementation or delivery protocol.  Media Measurement for Flash allows companies to get real-time, aggregated reporting of how their video content is distributed, what the audience reach is, and how much video is played. For instance, using a very few lines of code you will be able to retrieve all the NetStream instances created in your applications, access any meta data (XMP) associated to media being played, and more through the NetDataEvent event. Make sure to check the NetMonitor API and the additions done to the NetStreamInfo API. We also improved the consistency over events dispatched by theNetStream API when dealing with progressive, HTTP or RTMP streaming. We also added helper APIs like pageDomain property on the Security object to expose domain of the current URL.

Acoustic Echo Cancellation – Flash Player 10.3 enables developers to create real-time online collaboration experiences with high-quality audio, such as telephony, in-game voice chat, and group conferencing applications. Developers can take advantage of acoustic echo cancellation, noise suppression, voice activity detection, and automatic compensation for various microphone input levels. End users will be able to experience higher quality audio facilitating smoother conversation flow, without using a headset. Make sure you check the newMicrophoneEnhancedOptions and Microphone.getEnhancedMicrophone() APIs.

In addition to acoustic echo removal, the following functionality will also be available through the MicrophoneEnhancedOptions API:

  • Noise suppression - Remove ambient noise from microphone input.
  • Automatic gain control - Compensate for level variation of microphone input (due to distance of speaker, etc.).
  • Voice activity detection - Provides information whether speech/voice is detected.

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