As promised in fully explaining a PopCap game post, here we go with Plants Vs Zombies.
I have to say I am not a great PvZ player (shame on me), so if you notice something wrong during the series, let me know.
Defining the main structure of the game
PopCap did a great look and feel job with PvZ as defending your house from brain eater zombies has a great appeal… and all in all killing zombies is fun, as confirmed by blockbuster like Resident Evil, Left 4 Dead and Dead Rising. But this has nothing to do with the gameplay, which could be Butchers Vs Plumbers, Pigeons Vs Camels or Circles Vs Squares.
During the series, good circles will prevent evil squares to get to the base. Also, the structure of the game field can be simplified in a tile based game [...]
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