Friday, July 15, 2011

Efficient Adobe Flash Professional using

Working with Adobe Flash Professional you should consider about performance and culture of the content you’re creating.
After some docs reading and co-workers listening, I came to this: I should collect and keep most common and useful “authoring-in-Flash Pro” rules in one place to help with efficient content creating. To make your knowledge of this topic even deeper – consider reading completely all links at the end of this post.
These rules will be useful for the Flash Animators and Flash Designers first of all, developers should know some rules too though.

Completely compatible with Flash Pro CS5.5 and not completely with earlier versions.

- Consider using as low frame rate as possible.
Most animations could be played smoothly enough at 24-30 fps. Graphics, like some application GUI without smooth animations could be played at 12 fps. If you wish to play smooth animation – you could change the fps with code. Using higher fps you’re giving Flash Player Runtime less time to draw, run code, GC. So, if given time will be too short to do all this for one frame, your animation will lose its smoothness.
Use 25 fps instead of 120 fps

- Avoid nesting when possible.
Use layers instead of containers (MovieClips) when possible. Decreasing amount of nested containers you’re increasing performance. [...]

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