Monday, May 2, 2011

Flash Game Dev Tip #9 – Dealing with a lack of motivation to finish your game

Flash Game Dev Tip #9 – Dealing with a lack of motivation to finish your game

Tip #9 – Dealing with a lack of motivation to finish your game

You are not alone

Everyone suffers from this problem at one point or another: You simply can’t face the thought of working on your game. This is especially hard when making the game in your “free time”. It’s all too easy to think “what the hell” and double-click that Team Fortress icon instead of FlashDevelop. And even days when your head is saying “let’s code!” all that motivation can vanish the moment you open the source and realise that’s been so long since you were last here, it’s like staring at a foreign language, or a giant brick wall and you have no idea what to start first.

There is no “single solution” to fix this. It’s extremely personal. Your reasons for not wanting, or being able to code will be as varied as the number of people reading this. But as I said at the start you are not alone – so I posed the question of how to deal with it to 13 fellow game developers and collated their replies. Hopefully somewhere in these insights you’ll find a technique or suggestion that helps you out. And if you have one that you personally use, not already mentioned, please post it into the comments.

I’ll kick things off …

Read more: Flash Game Dev Tip #9 – Dealing with a lack of motivation to finish your game

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