This time I’m going to talk about the process of making a very basic social game as a Facebook app.
It’s my hope that if you know how to make a Flash game and have a little bit of PHP/database experience by the end of the article you will be set to make your first Facebook app.
This is a technical article covering the implementation of some of the core social game subsystems and not intended to be a discussion about moral justification of social game mechanics or even about how to design a social game – I’ll leave those aspects to game-designers and the media
The game I’m going to be making is called ‘Pet My Kitty’.
Pet My Kitty
In a nod to the now defunct mock-social game, Cow Clicker Pet My Kitty will have an absolute minimal set of functionality necessary to operate as a social game:- Interactive mechanic
- Database persistence
- Ability to purchase an in-game item
- Invite friends
- Social marketing incentive
Interactive mechanic
There has to be something interactive about a Facebook game, no matter how simple otherwise it wouldn’t classify as a game. Furthermore, there needs to be something visually rich and rewarding associated with each interaction, so the user understands they are doing things the right way.
Read more: How to make a Facebook social game
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